Fog 8 Actions Turn 5

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IMPULSE

SEGMENT

FLEET

ACTION

0

1

A

BS1 Speed 3. ECM: 1 ECCM: 0

0

1

A

BS10 Speed 14. ECM: 0 ECCM: 0

0

1

A

BS11 Speed 20. ECM: 0 ECCM: 0

0

1

A

BS12 Speed 30. ECM: 0 ECCM: 1

0

1

A

BS2 Speed 13. ECM: 1 ECCM:0

0

1

A

BS2.F5 Speed 11. ECM: 2 ECCM: 2

0

1

A

BS2.F6 Speed 11. ECM: 2 ECCM: 2

0

1

A

BS2.F7 Speed 13. ECM: 2 ECCM:2

0

1

A

BS2.F9 Speed 7. ECM: 2 ECCM:2

0

1

A

BS3.F1 Speed 11. ECM: 2 ECCM: 2

0

1

A

BS4 Speed 17. ECM: 3 ECCM:0

0

1

A

BS7 Speed 11. ECM: 0 ECCM:0

0

1

A

BS8 Speed 20. ECM: 0 ECCM:1

0

1

A

BS9.F2 Speed 7. ECM: 0 ECCM:0

0

1

A

GS1 Speed 4. ECM: 7 ECCM:2

0

1

A

GS1.S1 Speed 4. ECM: 0 ECCM:0

0

1

A

GS10 Speed 30. ECM: 0 ECCM:0

0

1

A

GS2 Speed 16. ECM: 0 ECCM:0

0

1

A

GS3 Speed 12. ECM: 6 ECCM: 0

0

1

A

GS3.F1 Speed 13. ECM: 6 ECCM: 6

0

1

A

GS3.F2 Speed 13. ECM: 6 ECCM: 6

0

1

A

GS3.F5 Speed 5. ECM: 6 ECCM: 6

0

1

A

GS3.F6 Speed 5. ECM: 6 ECCM: 6

0

1

A

GS3.F7 Speed 5. ECM: 6 ECCM: 6

0

1

A

GS3.F8 Speed 11. ECM: 6 ECCM: 6

0

1

A

GS3.F9 Speed 13. ECM: 6 ECCM: 6

0

1

A

GS4 Speed 10. ECM: 0 ECCM:0

0

1

A

GS4.S2 Speed 6. ECM: 0 ECCM:0

0

1

A

GS5 Speed 20. ECM: 0 ECCM: 4

0

1

A

GS6 Speed 5. ECM: 0 ECCM:0

0

1

A

GS6.S1 Speed 0. ECM: 0 ECCM:0

0

1

A

GS6.S2 Speed 6. ECM: 0 ECCM:0

0

1

A

GS7 Speed 15. ECM: 0 ECCM:0

0

1

A

GS8 Speed 0. ECM: 0 ECCM:0

0

1

A

GS9 Speed 18. ECM: 5 ECCM:0

1

6B3

A

GS9 begins loaning 6 ECM to GS2

1

6B4

A

GS6 tractors GS6.S2, range 2

1

6B6

A

BS7 launches one dtone, speed 20, facing F

1

6B6

A

GS5 announces raising a second ESG.

1

6B8

A

BS8 launches two shuttles, speed 6, facing A

1

6D2

A

BS8 fires 1 Ph-2 and Plasma F launcher B (carronade mode) at GS6, range 3, no shift.

1

6D3

A

BS8 phaser roll: 5 for 4 damage. Carronade roll 3. 4 damage plus 1 Reinforced. Total damage=9.

1

6D3

A

GS5 fires one Ph-3 (#7) at BS2.F6.d3, range 1. Roll 6, 3 damage.

1

6D4

A

9 damage applied to GS6 shield #3

2

6A3

A

BS2.f5.d3, BS2,f6,d3, and BS3.f1.d3 impact GS5's ESG. All drones destroyed, ESG left at strength 3.

2

6B3

A

GS5 labs BS1.d2. Range=2. Roll=4. Drone is type IM, target GS5.

2

6B4

A

GS6 rotates GS6.S2 to range 1, hex 3348B

2

6D3

A

GS5 fires one Ph-3 (#8) at BS1.d2, range 2. Roll 1, 4 damage, drone destroyed.

3

6B4

A

GS6 rotates GS6.S2 to range 0, hex 3448B. Shuttle lands.

3

6B8

A

BS8 launches two shuttles, speed 6, facing A

4

6A3

A

A Klingon D6, moving speed 9 in reverse, emerges from the SMZ.

4

6A4

A

BS6 announces speed change to -4 (speed 4 in reverse)

4

6B3

A

BS6 begins 'loaning' 6 OEW to GS10

4

6B4

A

BS2 tractors BS9.F2, range 1

4

6B4.1

A

BS2 rotates BS9.F2.S2 to range 0, fighter lands

4

6B6

A

BS6 launches one drone, speed 20, facing C.

5

6A3

A

BS11.p1 impacts GS5 #2 shield for no damage.

5

6A3

A

BS2.f5, BS2.f6, and BS3.f1 each take 1 ESG damage. ESG goes down.

5

6A4

A

BS2 announces speed change to 20

5

6A4

A

BS2.f5, BS2.f6, and BS3.f1 announce dropping ERRM

5

6A4

A

BS6 begins speed  -4 (speed 4 in reverse)

5

6A4

A

GS5 announces speed change to 16

5

6A4

A

GS6 announces speed change to 15

5

6A4

A

GS7 announces speed change to 18

5

6B2

A

BS11 announces uncloaking (1)

5

6B4

A

GS5 tractors BS2.F5. 1 shift, roll 2, tractor takes effect.

5

6B6

A

BS2 lauches drone, speed 20, facing C.

5

6B6

A

BS2.f7 launches 2 drones, speed 20, facing B

5

6B6

A

BS6 launches one drone, speed 20, facing C.

5

6B6

A

GS5 ESG #2 comes up at range 0, 2 power, strength 8. Blue fighters are all outside the ESG.

5

6B7

A

BS1 raises #1 shield to 35 boxes

5

6B8

A

GS3 launches a WW, GS3.S1, speed 6, direction F. GS3's fire control goes down. Because GS3 is moving > 4, the WW is immediately voided.

5

6D2

A

GS1 shifts 2 points from ECM to ECCM

5

6D3

A

GS1 fires 4 Ph-4s at BS8, Range 10, no shift. Rolls 2,5,1,2 for 29 damage to BS8's missing #6 shield.

5

6D4

A

BS8 - 29 internals. 2xAHull, 7xLW, 5xRW, 1xIMP, 2xAPR, 2xPhaser(2,5), 1xTorp(B), 2xLab, 1xTrac, 4xShuttle, 1xBridge, 1xSensor

6

6A2

A

BS2 begins speed 20

6

6A2

A

GS5 begins speed 16.

6

6A2

A

GS6 begins speed 15

6

6A2

A

GS7 begins speed 18

6

6A3

A

BS2.F5 takes 8 ESG damage, for a total of 9. The GS5's ESG goes down.

6

6B1

A

GS3 announces raising fire control.

6

6B2

A

BS11 Uncloaking (2)

6

6D2

A

BS1 fires 2xPh-4s at GS5, range 5, no shift. Rolls 1,4 for 35 damage to GS5 #6 shield.

6

6D3

A

GS5 takes 22 to shield 6, 13 internals.

6

6D4

A

GS5 Internals: 5xFHull, 2xAHull, 1xCHull, 1xLW, 3xPhaser(3,7,8), 1xDisr(B)

7

6A3

A

BS7.d3 impacts GS10 #6 shield for 12 damage.

7

6A4

A

BS2.f5, BS2.f6, and BS3.f1 announce speed change to 9

7

6A4

A

GS3 announces speed change to 9.

7

6A4

A

GS4 announces speed change to 9

7

6B2

A

BS11 Uncloaking (3)

7

6B3

A

GS10 is at range 16 to BS6, outside range for OEW loaning.

7

6B3

A

GS9 begins loaning 3 ECCM to GS10

7

6B6

A

BS6 launches one drone, speed 20, facing C.

7

6D2

A

BS1 fires 1 Ph-4 at GS5, range 5, no shift, roll 1, 20 down the missing shield.

7

6D2

A

GS10 fires 3 OL Photons, 4 PH-1s, and 2 Ph-3s at BS4, range 1, no shift.

7

6D3

A

GS5 Internals:3xRHull, 3xCHull, 4xLW, 1xRW, 2xBTTY, 1xAPR, 3xPhaser(1,2,4), 1xDISR(A), 1xTrac, 1xBridge

7

6D3

A

Photons automatically hit. Phaser-1 rolls 5,3,2,3 for 21. Ph-3s roll 1,6 for 7. Total 76. 28 to shield. 48 internals.

7

6D4

A

BS4 intermals: 2xFH, 2xAH, All LW and RW, 6 CW, 1 Imp, 4 APR, 2 BTTY, All weapons, 2xLAB, 2xTRANS, 4xShuttle, 1xProbe, 1xSensor, 2xScanner, 3xExcess

7

6D4.1

A

BS4 remaining internals: 10 Center Warp and a pristine Bridge.

7

6D4.2

A

GS10 takes 12 feedback damage to #1 shield.

8

6A2

A

GS3 begins speed 9.

8

6A2

A

GS4 begins speed 9

8

6A3

A

BS2.F5 is death-dragged, destroying it.

8

6A3

A

GS10.d1 hits BS2.F7, destroying it.

8

6A4

A

GS10 announces speed change to 16

8

6B2

A

BS11 Uncloaking (4)

8

6B6

A

BS12 launches a plasma torp, 20 points, launcher B, speed 32.

8

6B6

A

BS6 launches one drone, speed 20, facing C.

9

6A2

A

GS10 begins speed 16

9

6A4

A

GS3.F8 announces speed change to 5

9

6B2

A

BS11 Uncloaking (5)

9

6B6

A

GS10 launches one drone, speed 20, facing E

9

6B6

A

GS2 launches a drone, speed 20, facing E

9

6B7

A

GS5 takes advantage of his down shield to beam 2 TBs into hex 1110.

9

6B8

A

GS5 launches shutte, speed 6, facing E

9

6D2

A

BS7 fires one Ph-2 as Ph-3 at GS10.d2. Roll 2, 4 damage, drone destroyed.

10

6A2

A

GS3.F8 begins speed 5

10

6B1

A

GS3's fire control is back up!

10

6B2

A

BS11 fully uncloaked

10

6B4

A

GS3 tractors GS3.S1

10

6B5

A

GS7 attempts to break lock-on of BS2.F7.d1 and BS2.F7.d2. Rolls 1,5. d1 is dead.

10

6B6

A

BS6 launches one drone, speed 20, facing C.

10

6B6

A

GS2 launches a drone, speed 20, facing E

10

6B8

A

GS2.F1, F2, and F9 each drop 2 EW pods, increasing their speed to 15 and dropping their EW to

10

6D3

A

BS7 fires one PH-2 as Ph-3 at GS10.s1. Roll 1, 4 damage. Shuttle crippled.

10

6D3.1

A

BS7 fires one PH-1 as Ph-3 at GS10.s1 (2nd AEGIS option). Roll 4, 4 damage. Shuttle destroyed. Explodes like suicide shuttle.

11

6B4

A

GS3 rotates GS3.S1 into

11

6B5

A

GS7 attempts to break lock-on for BS2.F7.d2. Roll 3. d2 is dead.

11

6B6

A

BS11 launches a 50-point plasma torp, speed 32, facing B.

11

6B6

A

GS2 launches a drone, speed 20, facing E

11

6B8

A

GS3 launches two Stingers, speed 8, EM active.

11

6D2

A

BS11 fires 4 Ph-1s at GS5, range 6, no shift. Rolls 4,2,6,5 for 6 damage to #2 shield.

11

6D3

A

BS1 fires ADD at GS5.S1, roll 3, hit, damage = 4. Shuttle crippled.

12

6A3

A

GS5.TB2 explodes, doing 10 damage to GS5 #1 shield and BS1 #3 shield.

12

6A4

A

BS6 announces speed change to 0

12

6B2

A

BS11 announces engaging cloaking device (Fade 1).

12

6B3

A

BS7 uses control space to identify GS9.d10. Roll 1. ID failed.

12

6B6

A

BS6 launches one drone, speed 20, facing C.

12

6B6

A

GS2 launches a drone, speed 20, facing E

12

6B8

A

GS5 launches shutte, speed 5, facing D

12

6D3

A

BS1 fires ADD at GS5.S2, roll 4, miss.

13

6A3

A

GS5.TB1 explodes, doing 10 damage to GS5 #1 shield and BS1 #3 shield and destroying GS5.s2.

13

6A4

A

BS11 announces speed change to 10

13

6A4

A

GS3.F1,F2,F9 announce speed change to 14

13

6A4

A

GS7 announces speed change to 17

13

6B2

A

BS11 cloaking (Fade 2)

13

6B6

A

BS12 launches 2 20-point plasmas from the A launcher, facing A.

13

6D3

A

BS1 fires 1 x ph-3 & 1 ADD @ GS3.F4

13

6D3

A

BS1 fires 2 x ph-3 @ GS3.F3

13

6D3

A

GS3.F2 fires 2 fusions and 4 Ph-3s at BS12, no shift, range 1.

13

6D3

A

GS3.F9 fires 2 fusions and 4 Ph-3s at BS12, no shift, range 0.

13

6D3.1

A

GS3.F2 fire: 3,4 and 1,4,5,6 for 13+14=27.

13

6D3.1

A

GS3.F9 fire: 3,5 and 3,4,5,6 for 18+15=33.

13

6D3.2

A

BS12 60 damage. 20 to #1 shield, 40 internals. 8xHull, 5xLW, 2xRW, 2xIMP, 4xAPR, 2xBtty, 4xPhaser(2,3,5,6), 2 Plasma(B,C), Brdg, Aux, Emer, 4xShuttle, 2xLab, 1xTrac, 1xTrans

13

6D3.3

A

BS12 will be uncontrolled next turn.

13

6D4

A

BS1 fire at GS3.F3: Range 1, 3 shift. Rolls 1,3 for 7 damage, shuttle crippled, drops EW pods, speed 7, EW 6/2.

13

6D4

A

BS1 fire at GS3.F4: Range 1, 3 shift on phaser, no shift on ADD. P3 Roll 4 (1 damage). ADD roll 6, miss.

14

6A2

A

BS11 begins speed 10.

14

6A2

A

GS3.F1,F2,F9 begin speed 14

14

6A4

A

GS5 announces speed change to 8

14

6A4

A

GS7 begins speed 17

14

6B2

A

BS11 cloaking (Fade 3)

14

6B4

A

GS6 tractors GS2. Pseudo speeds 4 and 11

14

6B6

A

BS1 launches drone, speed 20, facing D.

14

6D3

A

BS1 fires ADD at GS3.F4, roll 4, miss.

14

6D3

A

GS3 fires 1xPh-1 and 2xPh-3s at BS1.d3. Rolls 1 and 1,2 - drone destroyed.

14

6D3

A

GS5 fires 2xOL Disr and 3xPh-1s at BS1. Range 1, no shift. Rolls 3,2 and 2,4,3. Damage 20+16=36

14

6D3.1

A

15 damage to BS1 #3 shield, 21 internals.

14

6D3.2

A

BS1 Internals: 5xARM, 8xHull, 2xCargo (Repair), 2xPhaser(7,8), 1xDrone(1M1), 1xTorp(A), 1xTrac, 1xTrans

15

6A2

A

GS5 begins speed 8.

15

6A3

A

BS12.P1 impacts GS3.F9 for 15 damage, destroying it.

15

6A4

A

BS2.F6 and BS3.F1 announce speed change to 10

15

6A4

A

GS3 announces speed change to 4

15

6A4

A

GS4 announces speed change to 10

15

6B10

A

GS5 lays a mine in hex 1110.

15

6B11

A

GS5 announces emergency decel.

15

6B2

A

BS11 cloaking (Fade 4)

15

6B8

A

GS3 launches a shuttle, facing A, speed 2.

15

6B8

A

GS3.F5-F8 drop a pod, speed changes to 6, EW=6/4.

15

6D2

A

GS3 drops one point of ECM, raises one point of ECCM.

15

6D3

A

BS1 fires 1xPh-4 at GS3.S2, destroying it utterly. It's a SS.

15

6D3

A

BS1 fires ADD at GS3.F4, roll 6, miss.

16

6A2

A

BS2.F6 and BS3.F1 begin speed 10

16

6A2

A

GS3 begins speed 4.

16

6A3

A

GS6.d10 and GS6.d11 enter hex of BS7 and begin reporting back TacIntel.

16

6A4

A

GS10 announces speed change to 10

16

6A4

A

GS4 begins speed 10

16

6B2

A

BS11 cloaking (Fade 5 - fully cloaked)

16

6B4

A

GS6 drops tractor to GS2

16

6D3

A

BS1 fires ADD at GS3.F4, roll 2, hit. Damage 3

16

6D3

A

BS2.F6 and BS3.F1 each fire 2 Ph-3s at GS3, range 1, no shift. Rolls 3,4,5,6 for 15, all internals

16

6D3

A

GS3 fires 3 fusion beams and 6 Ph-3s at BS1, range 0, no shift.

16

6D3.1

A

GS3 internals: 6xHull, 2,LW, 3xRW, 2xPhaser(1,8), 1xFusion(B), 1xTrac

16

6D3.1

A

GS3 rolls: 1,3,6 and 2,3,4,4,6,6 for 31+22=53. 35 to shield #5, 18 internals.

16

6D3.2

A

BS1 internals: 2xHull, 4xRepair, 2xAPR, 2xPhaser(5,9), 1xDrone(1M2), 1xAux, 2xLab, 2xTrac, 1xShuttle, 1xSensor

16

6S3

A

BS3.TB1 explodes, destroying GS3.F8

17

6A2

A

BS11.p2 impacts GS5 #2 shield. 18 shield + 3 reinforcement leaves 29 internals.

17

6A2

A

BS12,p2 impacts GS3.F2, destroying it.

17

6A2

A

GS3.F1 HET to facing C, does not move.

17

6A3

A

GS5 internals: 3xLW, 1xRW, 6xCW, 3xIMP, 3xAPR, 2xBTTY, 2xPhaser(9,10), 1xESG(2), 1xDISR(C ), 1xAUX, 1xTRAC, 3xLAB, 2xSHTL

17

6A4

A

GS10 begins speed 10

17

6A4

A

GS3.F5 announces speed change to 13

17

6A4

A

GS3.F6 announces speed change to 11

17

6A4

A

GS3.F6 announces speed change to 11

17

6B6

A

BS2.F6 launches drone, speed 20, facing D

17

6B6

A

BS3.F1 launches drone, speed 20, facing D

17

6B6

A

GS3.F3 drops chaff. Roll 6. Nothing happens.

17

6B8

A

GS3 rotates GS3.S1 into the shuttle bay.

17

6B8

A

GS3.F4 drops an EW pod. Speed increases to 9. EW changes to 8/2

17

6B8

A

GS3.F5 drops an EW pod. Speed increases to 14. EW changes to 4/4

17

6B9

A

GS5 comes to a stop.

17

6D2

A

BS12 fires 1 Ph-1 at GS3.F1, range 4, 1 shift. Roll 3. 4 damage.

17

6D2

A

GS3.F1 fires 2 fusion beams at BS3.F1.d4. Range 6, no shift. Rolls 3,6, drone survives.

17

6D2

A

GS3.F1 fires four Ph-3s at BS2.F6.d1. Range 6, no shift. Rolls 1,2,5,6, drone destroyed.

18

6A2

A

GS3.F5 begins speed 13.

18

6A2

A

GS3.F6 begins speed 11

18

6A2

A

GS3.F6 begins speed 11

18

6A3

A

BS2.F6.d4 impacts GS3.F3. 8 damage, fighter destroyed.

18

6D3

A

BS1 fires ADD at GS3.F5. Roll 4. Hit. Damage 4.

19

6A3

A

BS12.p3 impacts GS3.F1, destroying it.

19

6A4

A

BS10 announces speed change to 10

19

6D2

A

GS3.F4 fires 4xPh-3s and 2xFUS at BS1, no shift, range 0.

19

6D2

A

GS3.F5 fires 4xPh-3s and 2xFUS at BS1, no shift, range 2.

19

6D3

A

GS3.F4 rolls: 1,1,2,5 and 2,5 for 16+19=35

19

6D3

A

GS3.F5 rolls: 1,2,4,5 and 2,2 for 13+10=23.

19

6D3.1

A

BS1 takes 35+23=58 internals, one volley, shield 3.

19

6D3.2

A

BS1 Internals: 18xRepair, 10xCargo, 13xAPR, 2xAWR, 1xBTTY, 5xPhaser(1,2,3,4,6), 2xSpecSens(1,2), 1xDrone (Mag3), 1xShuttle, 1xTrans, 1xAux, 1xEmer, 1xSensor(drops to 5), 1xDamCon

20

6A2

A

BS10 begins speed 10.

20

6B8

A

BS11 drops a mine in hex 1008