GX2.MR.1.0: Regenerating Shields


Mike Raper's answer to the durability option for X2 is shields that auto-regenerate



X2 Shields are modestly more powerful than X1, but have a self-repair capacity. Each damaged shield can repair a number of points per turn for free, exclusive of CDR repair. A shield cannot be repaired if undamaged, nor can it repair above it's normal maximum. Amount of repair is based on size class:
* SC 4: 3 points per shield per turn
* SC 3: 5 points per shield per turn
* SC 2: 8 points per shield per turn* (This assumes any SC 2 ships appear in X2)


Return to the Section D Rules
Go to Vorlonagent's X2 Page
Drop a line to Vorlonagent